Senior Computer Science major at OSU entering grad school in the Fall, seeking a Master of Visual Computing at SFU. Robust experience in academic, extracurricular, and independent projects. Proficient in full-stack development, a diverse set of languages, development of 2D, 3D, and VR games, complex simulations & visualizations, desktop & CLI applications, and CI/CD websites.
A virtual reality training simulator for traditional Japanese swordsmanship. Developed using Unreal Engine, Perforce, and Blender, the game teaches the player the basics of kenjutsu through a series of gamified exercises in a c...