VRyu

Gaming
Virtual Reality (VR)
Unreal Engine
Blender
Spring 2026
Perforce
Learning Tool

A virtual reality training simulator for traditional Japanese swordsmanship. Developed using Unreal Engine, Perforce, and Blender, the game teaches the player the basics of kenjutsu through a series of gamified exercises in a culturally accurate and lovingly rendered dojo environment. The player practices the accuracy and timing of their cuts on bamboo and flung watermelons before facing off in a 1-on-1 dual with a humanoid enemy styled after a wooden mannequin. The game ends in a peaceful tea room to dispel the myth that the sword arts are about violence, and instead emphasize the more peaceful and disciplined core of their related philosophies. We also collaborated with our sister MIME team who developed a 3D printable controller attachment to turn a Meta Quest controller into a weighted katana for more realistic gameplay!

1 Lifts 

Artifacts

Name Description
Project Landing Page Our front-facing webpage for with more project information and a download for the complete game!   Link
GitHub Repo An archive of the codebase of our Unreal project   Link
Expo Poster Our poster-board we showed off at the Engineering Expo   Download
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